I've had that poll up for a while now and most of the respondents have voted either "kind of" or "no".
This means that the game really needs a better introduction and guidance. I do agree with this completely. The game as is has no definite goal. The first release was more an engine test rather than a "game" release.
What's going to be in 1.2?
Two main features will be implemented. The board of directors and Wardrobe.
Among these two are of course more sexual acts to do with students/teachers/PTA.
I've had some in-depth discussions with BigBadCat and blackroseheart on fenoxo's forums about quirks and stats. Those will receive a bit of love as long with the training/punishment system to add more rigidity. I pulled the current version's implementation out of my ass and put it together without really thinking about the underlying meta that much.
Board of Directors
Most of the time they will tell you to train someone up and give that person for them to use for a weekend. If you succeed you get rewarded based on how well you, or the other person, did. Fail and you'll spend the weekend with them yourself. Failing multiple times in a row will get you sacked from your position.
With this change the game's core loop will be:
→ Get assignment → Work on assignment → Evaluate ↘
↖ ← ← ← ← ← ← ←
Wardrobe
Clothes are already in the game but neither you or the NPCs can choose what to wear. This will change in the next release. NPCs with high Lust will most likely wear something slutty. Exhibitionists will probably walk around with no bra or panties. Never-nudes will do the opposite and will pick to wear the least revealing clothing.
I'll also add family/household income so rich people wear expensive clothing and poor something more raggedy.